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authorHolger Weiss <holger@zedat.fu-berlin.de>2013-08-19 23:27:12 +0200
committerHolger Weiss <holger@zedat.fu-berlin.de>2013-08-19 23:27:12 +0200
commit26fbe7f1e68bb0c96da32491efcf3696fe6c299b (patch)
treec4d95289187a64e9c7517bf73d8208026c3d2fb3 /gl/glthread
parent5f79e3e9f62ca5487d9881973149136ba1d19d3e (diff)
downloadmonitoring-plugins-26fbe7f1e68bb0c96da32491efcf3696fe6c299b.tar.gz
Sync with the latest Gnulib code (6f2d632)
Diffstat (limited to 'gl/glthread')
-rw-r--r--gl/glthread/lock.c1057
-rw-r--r--gl/glthread/lock.h927
-rw-r--r--gl/glthread/threadlib.c73
3 files changed, 2057 insertions, 0 deletions
diff --git a/gl/glthread/lock.c b/gl/glthread/lock.c
new file mode 100644
index 00000000..f62aa301
--- /dev/null
+++ b/gl/glthread/lock.c
@@ -0,0 +1,1057 @@
1/* Locking in multithreaded situations.
2 Copyright (C) 2005-2013 Free Software Foundation, Inc.
3
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 3, or (at your option)
7 any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, see <http://www.gnu.org/licenses/>. */
16
17/* Written by Bruno Haible <bruno@clisp.org>, 2005.
18 Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h,
19 gthr-win32.h. */
20
21#include <config.h>
22
23#include "glthread/lock.h"
24
25/* ========================================================================= */
26
27#if USE_POSIX_THREADS
28
29/* -------------------------- gl_lock_t datatype -------------------------- */
30
31/* ------------------------- gl_rwlock_t datatype ------------------------- */
32
33# if HAVE_PTHREAD_RWLOCK
34
35# if !defined PTHREAD_RWLOCK_INITIALIZER
36
37int
38glthread_rwlock_init_multithreaded (gl_rwlock_t *lock)
39{
40 int err;
41
42 err = pthread_rwlock_init (&lock->rwlock, NULL);
43 if (err != 0)
44 return err;
45 lock->initialized = 1;
46 return 0;
47}
48
49int
50glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock)
51{
52 if (!lock->initialized)
53 {
54 int err;
55
56 err = pthread_mutex_lock (&lock->guard);
57 if (err != 0)
58 return err;
59 if (!lock->initialized)
60 {
61 err = glthread_rwlock_init_multithreaded (lock);
62 if (err != 0)
63 {
64 pthread_mutex_unlock (&lock->guard);
65 return err;
66 }
67 }
68 err = pthread_mutex_unlock (&lock->guard);
69 if (err != 0)
70 return err;
71 }
72 return pthread_rwlock_rdlock (&lock->rwlock);
73}
74
75int
76glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock)
77{
78 if (!lock->initialized)
79 {
80 int err;
81
82 err = pthread_mutex_lock (&lock->guard);
83 if (err != 0)
84 return err;
85 if (!lock->initialized)
86 {
87 err = glthread_rwlock_init_multithreaded (lock);
88 if (err != 0)
89 {
90 pthread_mutex_unlock (&lock->guard);
91 return err;
92 }
93 }
94 err = pthread_mutex_unlock (&lock->guard);
95 if (err != 0)
96 return err;
97 }
98 return pthread_rwlock_wrlock (&lock->rwlock);
99}
100
101int
102glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock)
103{
104 if (!lock->initialized)
105 return EINVAL;
106 return pthread_rwlock_unlock (&lock->rwlock);
107}
108
109int
110glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock)
111{
112 int err;
113
114 if (!lock->initialized)
115 return EINVAL;
116 err = pthread_rwlock_destroy (&lock->rwlock);
117 if (err != 0)
118 return err;
119 lock->initialized = 0;
120 return 0;
121}
122
123# endif
124
125# else
126
127int
128glthread_rwlock_init_multithreaded (gl_rwlock_t *lock)
129{
130 int err;
131
132 err = pthread_mutex_init (&lock->lock, NULL);
133 if (err != 0)
134 return err;
135 err = pthread_cond_init (&lock->waiting_readers, NULL);
136 if (err != 0)
137 return err;
138 err = pthread_cond_init (&lock->waiting_writers, NULL);
139 if (err != 0)
140 return err;
141 lock->waiting_writers_count = 0;
142 lock->runcount = 0;
143 return 0;
144}
145
146int
147glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock)
148{
149 int err;
150
151 err = pthread_mutex_lock (&lock->lock);
152 if (err != 0)
153 return err;
154 /* Test whether only readers are currently running, and whether the runcount
155 field will not overflow. */
156 /* POSIX says: "It is implementation-defined whether the calling thread
157 acquires the lock when a writer does not hold the lock and there are
158 writers blocked on the lock." Let's say, no: give the writers a higher
159 priority. */
160 while (!(lock->runcount + 1 > 0 && lock->waiting_writers_count == 0))
161 {
162 /* This thread has to wait for a while. Enqueue it among the
163 waiting_readers. */
164 err = pthread_cond_wait (&lock->waiting_readers, &lock->lock);
165 if (err != 0)
166 {
167 pthread_mutex_unlock (&lock->lock);
168 return err;
169 }
170 }
171 lock->runcount++;
172 return pthread_mutex_unlock (&lock->lock);
173}
174
175int
176glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock)
177{
178 int err;
179
180 err = pthread_mutex_lock (&lock->lock);
181 if (err != 0)
182 return err;
183 /* Test whether no readers or writers are currently running. */
184 while (!(lock->runcount == 0))
185 {
186 /* This thread has to wait for a while. Enqueue it among the
187 waiting_writers. */
188 lock->waiting_writers_count++;
189 err = pthread_cond_wait (&lock->waiting_writers, &lock->lock);
190 if (err != 0)
191 {
192 lock->waiting_writers_count--;
193 pthread_mutex_unlock (&lock->lock);
194 return err;
195 }
196 lock->waiting_writers_count--;
197 }
198 lock->runcount--; /* runcount becomes -1 */
199 return pthread_mutex_unlock (&lock->lock);
200}
201
202int
203glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock)
204{
205 int err;
206
207 err = pthread_mutex_lock (&lock->lock);
208 if (err != 0)
209 return err;
210 if (lock->runcount < 0)
211 {
212 /* Drop a writer lock. */
213 if (!(lock->runcount == -1))
214 {
215 pthread_mutex_unlock (&lock->lock);
216 return EINVAL;
217 }
218 lock->runcount = 0;
219 }
220 else
221 {
222 /* Drop a reader lock. */
223 if (!(lock->runcount > 0))
224 {
225 pthread_mutex_unlock (&lock->lock);
226 return EINVAL;
227 }
228 lock->runcount--;
229 }
230 if (lock->runcount == 0)
231 {
232 /* POSIX recommends that "write locks shall take precedence over read
233 locks", to avoid "writer starvation". */
234 if (lock->waiting_writers_count > 0)
235 {
236 /* Wake up one of the waiting writers. */
237 err = pthread_cond_signal (&lock->waiting_writers);
238 if (err != 0)
239 {
240 pthread_mutex_unlock (&lock->lock);
241 return err;
242 }
243 }
244 else
245 {
246 /* Wake up all waiting readers. */
247 err = pthread_cond_broadcast (&lock->waiting_readers);
248 if (err != 0)
249 {
250 pthread_mutex_unlock (&lock->lock);
251 return err;
252 }
253 }
254 }
255 return pthread_mutex_unlock (&lock->lock);
256}
257
258int
259glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock)
260{
261 int err;
262
263 err = pthread_mutex_destroy (&lock->lock);
264 if (err != 0)
265 return err;
266 err = pthread_cond_destroy (&lock->waiting_readers);
267 if (err != 0)
268 return err;
269 err = pthread_cond_destroy (&lock->waiting_writers);
270 if (err != 0)
271 return err;
272 return 0;
273}
274
275# endif
276
277/* --------------------- gl_recursive_lock_t datatype --------------------- */
278
279# if HAVE_PTHREAD_MUTEX_RECURSIVE
280
281# if defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER || defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
282
283int
284glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock)
285{
286 pthread_mutexattr_t attributes;
287 int err;
288
289 err = pthread_mutexattr_init (&attributes);
290 if (err != 0)
291 return err;
292 err = pthread_mutexattr_settype (&attributes, PTHREAD_MUTEX_RECURSIVE);
293 if (err != 0)
294 {
295 pthread_mutexattr_destroy (&attributes);
296 return err;
297 }
298 err = pthread_mutex_init (lock, &attributes);
299 if (err != 0)
300 {
301 pthread_mutexattr_destroy (&attributes);
302 return err;
303 }
304 err = pthread_mutexattr_destroy (&attributes);
305 if (err != 0)
306 return err;
307 return 0;
308}
309
310# else
311
312int
313glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock)
314{
315 pthread_mutexattr_t attributes;
316 int err;
317
318 err = pthread_mutexattr_init (&attributes);
319 if (err != 0)
320 return err;
321 err = pthread_mutexattr_settype (&attributes, PTHREAD_MUTEX_RECURSIVE);
322 if (err != 0)
323 {
324 pthread_mutexattr_destroy (&attributes);
325 return err;
326 }
327 err = pthread_mutex_init (&lock->recmutex, &attributes);
328 if (err != 0)
329 {
330 pthread_mutexattr_destroy (&attributes);
331 return err;
332 }
333 err = pthread_mutexattr_destroy (&attributes);
334 if (err != 0)
335 return err;
336 lock->initialized = 1;
337 return 0;
338}
339
340int
341glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock)
342{
343 if (!lock->initialized)
344 {
345 int err;
346
347 err = pthread_mutex_lock (&lock->guard);
348 if (err != 0)
349 return err;
350 if (!lock->initialized)
351 {
352 err = glthread_recursive_lock_init_multithreaded (lock);
353 if (err != 0)
354 {
355 pthread_mutex_unlock (&lock->guard);
356 return err;
357 }
358 }
359 err = pthread_mutex_unlock (&lock->guard);
360 if (err != 0)
361 return err;
362 }
363 return pthread_mutex_lock (&lock->recmutex);
364}
365
366int
367glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock)
368{
369 if (!lock->initialized)
370 return EINVAL;
371 return pthread_mutex_unlock (&lock->recmutex);
372}
373
374int
375glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock)
376{
377 int err;
378
379 if (!lock->initialized)
380 return EINVAL;
381 err = pthread_mutex_destroy (&lock->recmutex);
382 if (err != 0)
383 return err;
384 lock->initialized = 0;
385 return 0;
386}
387
388# endif
389
390# else
391
392int
393glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock)
394{
395 int err;
396
397 err = pthread_mutex_init (&lock->mutex, NULL);
398 if (err != 0)
399 return err;
400 lock->owner = (pthread_t) 0;
401 lock->depth = 0;
402 return 0;
403}
404
405int
406glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock)
407{
408 pthread_t self = pthread_self ();
409 if (lock->owner != self)
410 {
411 int err;
412
413 err = pthread_mutex_lock (&lock->mutex);
414 if (err != 0)
415 return err;
416 lock->owner = self;
417 }
418 if (++(lock->depth) == 0) /* wraparound? */
419 {
420 lock->depth--;
421 return EAGAIN;
422 }
423 return 0;
424}
425
426int
427glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock)
428{
429 if (lock->owner != pthread_self ())
430 return EPERM;
431 if (lock->depth == 0)
432 return EINVAL;
433 if (--(lock->depth) == 0)
434 {
435 lock->owner = (pthread_t) 0;
436 return pthread_mutex_unlock (&lock->mutex);
437 }
438 else
439 return 0;
440}
441
442int
443glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock)
444{
445 if (lock->owner != (pthread_t) 0)
446 return EBUSY;
447 return pthread_mutex_destroy (&lock->mutex);
448}
449
450# endif
451
452/* -------------------------- gl_once_t datatype -------------------------- */
453
454static const pthread_once_t fresh_once = PTHREAD_ONCE_INIT;
455
456int
457glthread_once_singlethreaded (pthread_once_t *once_control)
458{
459 /* We don't know whether pthread_once_t is an integer type, a floating-point
460 type, a pointer type, or a structure type. */
461 char *firstbyte = (char *)once_control;
462 if (*firstbyte == *(const char *)&fresh_once)
463 {
464 /* First time use of once_control. Invert the first byte. */
465 *firstbyte = ~ *(const char *)&fresh_once;
466 return 1;
467 }
468 else
469 return 0;
470}
471
472#endif
473
474/* ========================================================================= */
475
476#if USE_PTH_THREADS
477
478/* Use the GNU Pth threads library. */
479
480/* -------------------------- gl_lock_t datatype -------------------------- */
481
482/* ------------------------- gl_rwlock_t datatype ------------------------- */
483
484/* --------------------- gl_recursive_lock_t datatype --------------------- */
485
486/* -------------------------- gl_once_t datatype -------------------------- */
487
488static void
489glthread_once_call (void *arg)
490{
491 void (**gl_once_temp_addr) (void) = (void (**) (void)) arg;
492 void (*initfunction) (void) = *gl_once_temp_addr;
493 initfunction ();
494}
495
496int
497glthread_once_multithreaded (pth_once_t *once_control, void (*initfunction) (void))
498{
499 void (*temp) (void) = initfunction;
500 return (!pth_once (once_control, glthread_once_call, &temp) ? errno : 0);
501}
502
503int
504glthread_once_singlethreaded (pth_once_t *once_control)
505{
506 /* We know that pth_once_t is an integer type. */
507 if (*once_control == PTH_ONCE_INIT)
508 {
509 /* First time use of once_control. Invert the marker. */
510 *once_control = ~ PTH_ONCE_INIT;
511 return 1;
512 }
513 else
514 return 0;
515}
516
517#endif
518
519/* ========================================================================= */
520
521#if USE_SOLARIS_THREADS
522
523/* Use the old Solaris threads library. */
524
525/* -------------------------- gl_lock_t datatype -------------------------- */
526
527/* ------------------------- gl_rwlock_t datatype ------------------------- */
528
529/* --------------------- gl_recursive_lock_t datatype --------------------- */
530
531int
532glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock)
533{
534 int err;
535
536 err = mutex_init (&lock->mutex, USYNC_THREAD, NULL);
537 if (err != 0)
538 return err;
539 lock->owner = (thread_t) 0;
540 lock->depth = 0;
541 return 0;
542}
543
544int
545glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock)
546{
547 thread_t self = thr_self ();
548 if (lock->owner != self)
549 {
550 int err;
551
552 err = mutex_lock (&lock->mutex);
553 if (err != 0)
554 return err;
555 lock->owner = self;
556 }
557 if (++(lock->depth) == 0) /* wraparound? */
558 {
559 lock->depth--;
560 return EAGAIN;
561 }
562 return 0;
563}
564
565int
566glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock)
567{
568 if (lock->owner != thr_self ())
569 return EPERM;
570 if (lock->depth == 0)
571 return EINVAL;
572 if (--(lock->depth) == 0)
573 {
574 lock->owner = (thread_t) 0;
575 return mutex_unlock (&lock->mutex);
576 }
577 else
578 return 0;
579}
580
581int
582glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock)
583{
584 if (lock->owner != (thread_t) 0)
585 return EBUSY;
586 return mutex_destroy (&lock->mutex);
587}
588
589/* -------------------------- gl_once_t datatype -------------------------- */
590
591int
592glthread_once_multithreaded (gl_once_t *once_control, void (*initfunction) (void))
593{
594 if (!once_control->inited)
595 {
596 int err;
597
598 /* Use the mutex to guarantee that if another thread is already calling
599 the initfunction, this thread waits until it's finished. */
600 err = mutex_lock (&once_control->mutex);
601 if (err != 0)
602 return err;
603 if (!once_control->inited)
604 {
605 once_control->inited = 1;
606 initfunction ();
607 }
608 return mutex_unlock (&once_control->mutex);
609 }
610 else
611 return 0;
612}
613
614int
615glthread_once_singlethreaded (gl_once_t *once_control)
616{
617 /* We know that gl_once_t contains an integer type. */
618 if (!once_control->inited)
619 {
620 /* First time use of once_control. Invert the marker. */
621 once_control->inited = ~ 0;
622 return 1;
623 }
624 else
625 return 0;
626}
627
628#endif
629
630/* ========================================================================= */
631
632#if USE_WINDOWS_THREADS
633
634/* -------------------------- gl_lock_t datatype -------------------------- */
635
636void
637glthread_lock_init_func (gl_lock_t *lock)
638{
639 InitializeCriticalSection (&lock->lock);
640 lock->guard.done = 1;
641}
642
643int
644glthread_lock_lock_func (gl_lock_t *lock)
645{
646 if (!lock->guard.done)
647 {
648 if (InterlockedIncrement (&lock->guard.started) == 0)
649 /* This thread is the first one to need this lock. Initialize it. */
650 glthread_lock_init (lock);
651 else
652 /* Yield the CPU while waiting for another thread to finish
653 initializing this lock. */
654 while (!lock->guard.done)
655 Sleep (0);
656 }
657 EnterCriticalSection (&lock->lock);
658 return 0;
659}
660
661int
662glthread_lock_unlock_func (gl_lock_t *lock)
663{
664 if (!lock->guard.done)
665 return EINVAL;
666 LeaveCriticalSection (&lock->lock);
667 return 0;
668}
669
670int
671glthread_lock_destroy_func (gl_lock_t *lock)
672{
673 if (!lock->guard.done)
674 return EINVAL;
675 DeleteCriticalSection (&lock->lock);
676 lock->guard.done = 0;
677 return 0;
678}
679
680/* ------------------------- gl_rwlock_t datatype ------------------------- */
681
682/* In this file, the waitqueues are implemented as circular arrays. */
683#define gl_waitqueue_t gl_carray_waitqueue_t
684
685static void
686gl_waitqueue_init (gl_waitqueue_t *wq)
687{
688 wq->array = NULL;
689 wq->count = 0;
690 wq->alloc = 0;
691 wq->offset = 0;
692}
693
694/* Enqueues the current thread, represented by an event, in a wait queue.
695 Returns INVALID_HANDLE_VALUE if an allocation failure occurs. */
696static HANDLE
697gl_waitqueue_add (gl_waitqueue_t *wq)
698{
699 HANDLE event;
700 unsigned int index;
701
702 if (wq->count == wq->alloc)
703 {
704 unsigned int new_alloc = 2 * wq->alloc + 1;
705 HANDLE *new_array =
706 (HANDLE *) realloc (wq->array, new_alloc * sizeof (HANDLE));
707 if (new_array == NULL)
708 /* No more memory. */
709 return INVALID_HANDLE_VALUE;
710 /* Now is a good opportunity to rotate the array so that its contents
711 starts at offset 0. */
712 if (wq->offset > 0)
713 {
714 unsigned int old_count = wq->count;
715 unsigned int old_alloc = wq->alloc;
716 unsigned int old_offset = wq->offset;
717 unsigned int i;
718 if (old_offset + old_count > old_alloc)
719 {
720 unsigned int limit = old_offset + old_count - old_alloc;
721 for (i = 0; i < limit; i++)
722 new_array[old_alloc + i] = new_array[i];
723 }
724 for (i = 0; i < old_count; i++)
725 new_array[i] = new_array[old_offset + i];
726 wq->offset = 0;
727 }
728 wq->array = new_array;
729 wq->alloc = new_alloc;
730 }
731 /* Whether the created event is a manual-reset one or an auto-reset one,
732 does not matter, since we will wait on it only once. */
733 event = CreateEvent (NULL, TRUE, FALSE, NULL);
734 if (event == INVALID_HANDLE_VALUE)
735 /* No way to allocate an event. */
736 return INVALID_HANDLE_VALUE;
737 index = wq->offset + wq->count;
738 if (index >= wq->alloc)
739 index -= wq->alloc;
740 wq->array[index] = event;
741 wq->count++;
742 return event;
743}
744
745/* Notifies the first thread from a wait queue and dequeues it. */
746static void
747gl_waitqueue_notify_first (gl_waitqueue_t *wq)
748{
749 SetEvent (wq->array[wq->offset + 0]);
750 wq->offset++;
751 wq->count--;
752 if (wq->count == 0 || wq->offset == wq->alloc)
753 wq->offset = 0;
754}
755
756/* Notifies all threads from a wait queue and dequeues them all. */
757static void
758gl_waitqueue_notify_all (gl_waitqueue_t *wq)
759{
760 unsigned int i;
761
762 for (i = 0; i < wq->count; i++)
763 {
764 unsigned int index = wq->offset + i;
765 if (index >= wq->alloc)
766 index -= wq->alloc;
767 SetEvent (wq->array[index]);
768 }
769 wq->count = 0;
770 wq->offset = 0;
771}
772
773void
774glthread_rwlock_init_func (gl_rwlock_t *lock)
775{
776 InitializeCriticalSection (&lock->lock);
777 gl_waitqueue_init (&lock->waiting_readers);
778 gl_waitqueue_init (&lock->waiting_writers);
779 lock->runcount = 0;
780 lock->guard.done = 1;
781}
782
783int
784glthread_rwlock_rdlock_func (gl_rwlock_t *lock)
785{
786 if (!lock->guard.done)
787 {
788 if (InterlockedIncrement (&lock->guard.started) == 0)
789 /* This thread is the first one to need this lock. Initialize it. */
790 glthread_rwlock_init (lock);
791 else
792 /* Yield the CPU while waiting for another thread to finish
793 initializing this lock. */
794 while (!lock->guard.done)
795 Sleep (0);
796 }
797 EnterCriticalSection (&lock->lock);
798 /* Test whether only readers are currently running, and whether the runcount
799 field will not overflow. */
800 if (!(lock->runcount + 1 > 0))
801 {
802 /* This thread has to wait for a while. Enqueue it among the
803 waiting_readers. */
804 HANDLE event = gl_waitqueue_add (&lock->waiting_readers);
805 if (event != INVALID_HANDLE_VALUE)
806 {
807 DWORD result;
808 LeaveCriticalSection (&lock->lock);
809 /* Wait until another thread signals this event. */
810 result = WaitForSingleObject (event, INFINITE);
811 if (result == WAIT_FAILED || result == WAIT_TIMEOUT)
812 abort ();
813 CloseHandle (event);
814 /* The thread which signalled the event already did the bookkeeping:
815 removed us from the waiting_readers, incremented lock->runcount. */
816 if (!(lock->runcount > 0))
817 abort ();
818 return 0;
819 }
820 else
821 {
822 /* Allocation failure. Weird. */
823 do
824 {
825 LeaveCriticalSection (&lock->lock);
826 Sleep (1);
827 EnterCriticalSection (&lock->lock);
828 }
829 while (!(lock->runcount + 1 > 0));
830 }
831 }
832 lock->runcount++;
833 LeaveCriticalSection (&lock->lock);
834 return 0;
835}
836
837int
838glthread_rwlock_wrlock_func (gl_rwlock_t *lock)
839{
840 if (!lock->guard.done)
841 {
842 if (InterlockedIncrement (&lock->guard.started) == 0)
843 /* This thread is the first one to need this lock. Initialize it. */
844 glthread_rwlock_init (lock);
845 else
846 /* Yield the CPU while waiting for another thread to finish
847 initializing this lock. */
848 while (!lock->guard.done)
849 Sleep (0);
850 }
851 EnterCriticalSection (&lock->lock);
852 /* Test whether no readers or writers are currently running. */
853 if (!(lock->runcount == 0))
854 {
855 /* This thread has to wait for a while. Enqueue it among the
856 waiting_writers. */
857 HANDLE event = gl_waitqueue_add (&lock->waiting_writers);
858 if (event != INVALID_HANDLE_VALUE)
859 {
860 DWORD result;
861 LeaveCriticalSection (&lock->lock);
862 /* Wait until another thread signals this event. */
863 result = WaitForSingleObject (event, INFINITE);
864 if (result == WAIT_FAILED || result == WAIT_TIMEOUT)
865 abort ();
866 CloseHandle (event);
867 /* The thread which signalled the event already did the bookkeeping:
868 removed us from the waiting_writers, set lock->runcount = -1. */
869 if (!(lock->runcount == -1))
870 abort ();
871 return 0;
872 }
873 else
874 {
875 /* Allocation failure. Weird. */
876 do
877 {
878 LeaveCriticalSection (&lock->lock);
879 Sleep (1);
880 EnterCriticalSection (&lock->lock);
881 }
882 while (!(lock->runcount == 0));
883 }
884 }
885 lock->runcount--; /* runcount becomes -1 */
886 LeaveCriticalSection (&lock->lock);
887 return 0;
888}
889
890int
891glthread_rwlock_unlock_func (gl_rwlock_t *lock)
892{
893 if (!lock->guard.done)
894 return EINVAL;
895 EnterCriticalSection (&lock->lock);
896 if (lock->runcount < 0)
897 {
898 /* Drop a writer lock. */
899 if (!(lock->runcount == -1))
900 abort ();
901 lock->runcount = 0;
902 }
903 else
904 {
905 /* Drop a reader lock. */
906 if (!(lock->runcount > 0))
907 {
908 LeaveCriticalSection (&lock->lock);
909 return EPERM;
910 }
911 lock->runcount--;
912 }
913 if (lock->runcount == 0)
914 {
915 /* POSIX recommends that "write locks shall take precedence over read
916 locks", to avoid "writer starvation". */
917 if (lock->waiting_writers.count > 0)
918 {
919 /* Wake up one of the waiting writers. */
920 lock->runcount--;
921 gl_waitqueue_notify_first (&lock->waiting_writers);
922 }
923 else
924 {
925 /* Wake up all waiting readers. */
926 lock->runcount += lock->waiting_readers.count;
927 gl_waitqueue_notify_all (&lock->waiting_readers);
928 }
929 }
930 LeaveCriticalSection (&lock->lock);
931 return 0;
932}
933
934int
935glthread_rwlock_destroy_func (gl_rwlock_t *lock)
936{
937 if (!lock->guard.done)
938 return EINVAL;
939 if (lock->runcount != 0)
940 return EBUSY;
941 DeleteCriticalSection (&lock->lock);
942 if (lock->waiting_readers.array != NULL)
943 free (lock->waiting_readers.array);
944 if (lock->waiting_writers.array != NULL)
945 free (lock->waiting_writers.array);
946 lock->guard.done = 0;
947 return 0;
948}
949
950/* --------------------- gl_recursive_lock_t datatype --------------------- */
951
952void
953glthread_recursive_lock_init_func (gl_recursive_lock_t *lock)
954{
955 lock->owner = 0;
956 lock->depth = 0;
957 InitializeCriticalSection (&lock->lock);
958 lock->guard.done = 1;
959}
960
961int
962glthread_recursive_lock_lock_func (gl_recursive_lock_t *lock)
963{
964 if (!lock->guard.done)
965 {
966 if (InterlockedIncrement (&lock->guard.started) == 0)
967 /* This thread is the first one to need this lock. Initialize it. */
968 glthread_recursive_lock_init (lock);
969 else
970 /* Yield the CPU while waiting for another thread to finish
971 initializing this lock. */
972 while (!lock->guard.done)
973 Sleep (0);
974 }
975 {
976 DWORD self = GetCurrentThreadId ();
977 if (lock->owner != self)
978 {
979 EnterCriticalSection (&lock->lock);
980 lock->owner = self;
981 }
982 if (++(lock->depth) == 0) /* wraparound? */
983 {
984 lock->depth--;
985 return EAGAIN;
986 }
987 }
988 return 0;
989}
990
991int
992glthread_recursive_lock_unlock_func (gl_recursive_lock_t *lock)
993{
994 if (lock->owner != GetCurrentThreadId ())
995 return EPERM;
996 if (lock->depth == 0)
997 return EINVAL;
998 if (--(lock->depth) == 0)
999 {
1000 lock->owner = 0;
1001 LeaveCriticalSection (&lock->lock);
1002 }
1003 return 0;
1004}
1005
1006int
1007glthread_recursive_lock_destroy_func (gl_recursive_lock_t *lock)
1008{
1009 if (lock->owner != 0)
1010 return EBUSY;
1011 DeleteCriticalSection (&lock->lock);
1012 lock->guard.done = 0;
1013 return 0;
1014}
1015
1016/* -------------------------- gl_once_t datatype -------------------------- */
1017
1018void
1019glthread_once_func (gl_once_t *once_control, void (*initfunction) (void))
1020{
1021 if (once_control->inited <= 0)
1022 {
1023 if (InterlockedIncrement (&once_control->started) == 0)
1024 {
1025 /* This thread is the first one to come to this once_control. */
1026 InitializeCriticalSection (&once_control->lock);
1027 EnterCriticalSection (&once_control->lock);
1028 once_control->inited = 0;
1029 initfunction ();
1030 once_control->inited = 1;
1031 LeaveCriticalSection (&once_control->lock);
1032 }
1033 else
1034 {
1035 /* Undo last operation. */
1036 InterlockedDecrement (&once_control->started);
1037 /* Some other thread has already started the initialization.
1038 Yield the CPU while waiting for the other thread to finish
1039 initializing and taking the lock. */
1040 while (once_control->inited < 0)
1041 Sleep (0);
1042 if (once_control->inited <= 0)
1043 {
1044 /* Take the lock. This blocks until the other thread has
1045 finished calling the initfunction. */
1046 EnterCriticalSection (&once_control->lock);
1047 LeaveCriticalSection (&once_control->lock);
1048 if (!(once_control->inited > 0))
1049 abort ();
1050 }
1051 }
1052 }
1053}
1054
1055#endif
1056
1057/* ========================================================================= */
diff --git a/gl/glthread/lock.h b/gl/glthread/lock.h
new file mode 100644
index 00000000..d20bbdef
--- /dev/null
+++ b/gl/glthread/lock.h
@@ -0,0 +1,927 @@
1/* Locking in multithreaded situations.
2 Copyright (C) 2005-2013 Free Software Foundation, Inc.
3
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 3, or (at your option)
7 any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, see <http://www.gnu.org/licenses/>. */
16
17/* Written by Bruno Haible <bruno@clisp.org>, 2005.
18 Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h,
19 gthr-win32.h. */
20
21/* This file contains locking primitives for use with a given thread library.
22 It does not contain primitives for creating threads or for other
23 synchronization primitives.
24
25 Normal (non-recursive) locks:
26 Type: gl_lock_t
27 Declaration: gl_lock_define(extern, name)
28 Initializer: gl_lock_define_initialized(, name)
29 Initialization: gl_lock_init (name);
30 Taking the lock: gl_lock_lock (name);
31 Releasing the lock: gl_lock_unlock (name);
32 De-initialization: gl_lock_destroy (name);
33 Equivalent functions with control of error handling:
34 Initialization: err = glthread_lock_init (&name);
35 Taking the lock: err = glthread_lock_lock (&name);
36 Releasing the lock: err = glthread_lock_unlock (&name);
37 De-initialization: err = glthread_lock_destroy (&name);
38
39 Read-Write (non-recursive) locks:
40 Type: gl_rwlock_t
41 Declaration: gl_rwlock_define(extern, name)
42 Initializer: gl_rwlock_define_initialized(, name)
43 Initialization: gl_rwlock_init (name);
44 Taking the lock: gl_rwlock_rdlock (name);
45 gl_rwlock_wrlock (name);
46 Releasing the lock: gl_rwlock_unlock (name);
47 De-initialization: gl_rwlock_destroy (name);
48 Equivalent functions with control of error handling:
49 Initialization: err = glthread_rwlock_init (&name);
50 Taking the lock: err = glthread_rwlock_rdlock (&name);
51 err = glthread_rwlock_wrlock (&name);
52 Releasing the lock: err = glthread_rwlock_unlock (&name);
53 De-initialization: err = glthread_rwlock_destroy (&name);
54
55 Recursive locks:
56 Type: gl_recursive_lock_t
57 Declaration: gl_recursive_lock_define(extern, name)
58 Initializer: gl_recursive_lock_define_initialized(, name)
59 Initialization: gl_recursive_lock_init (name);
60 Taking the lock: gl_recursive_lock_lock (name);
61 Releasing the lock: gl_recursive_lock_unlock (name);
62 De-initialization: gl_recursive_lock_destroy (name);
63 Equivalent functions with control of error handling:
64 Initialization: err = glthread_recursive_lock_init (&name);
65 Taking the lock: err = glthread_recursive_lock_lock (&name);
66 Releasing the lock: err = glthread_recursive_lock_unlock (&name);
67 De-initialization: err = glthread_recursive_lock_destroy (&name);
68
69 Once-only execution:
70 Type: gl_once_t
71 Initializer: gl_once_define(extern, name)
72 Execution: gl_once (name, initfunction);
73 Equivalent functions with control of error handling:
74 Execution: err = glthread_once (&name, initfunction);
75*/
76
77
78#ifndef _LOCK_H
79#define _LOCK_H
80
81#include <errno.h>
82#include <stdlib.h>
83
84/* ========================================================================= */
85
86#if USE_POSIX_THREADS
87
88/* Use the POSIX threads library. */
89
90# include <pthread.h>
91
92# ifdef __cplusplus
93extern "C" {
94# endif
95
96# if PTHREAD_IN_USE_DETECTION_HARD
97
98/* The pthread_in_use() detection needs to be done at runtime. */
99# define pthread_in_use() \
100 glthread_in_use ()
101extern int glthread_in_use (void);
102
103# endif
104
105# if USE_POSIX_THREADS_WEAK
106
107/* Use weak references to the POSIX threads library. */
108
109/* Weak references avoid dragging in external libraries if the other parts
110 of the program don't use them. Here we use them, because we don't want
111 every program that uses libintl to depend on libpthread. This assumes
112 that libpthread would not be loaded after libintl; i.e. if libintl is
113 loaded first, by an executable that does not depend on libpthread, and
114 then a module is dynamically loaded that depends on libpthread, libintl
115 will not be multithread-safe. */
116
117/* The way to test at runtime whether libpthread is present is to test
118 whether a function pointer's value, such as &pthread_mutex_init, is
119 non-NULL. However, some versions of GCC have a bug through which, in
120 PIC mode, &foo != NULL always evaluates to true if there is a direct
121 call to foo(...) in the same function. To avoid this, we test the
122 address of a function in libpthread that we don't use. */
123
124# pragma weak pthread_mutex_init
125# pragma weak pthread_mutex_lock
126# pragma weak pthread_mutex_unlock
127# pragma weak pthread_mutex_destroy
128# pragma weak pthread_rwlock_init
129# pragma weak pthread_rwlock_rdlock
130# pragma weak pthread_rwlock_wrlock
131# pragma weak pthread_rwlock_unlock
132# pragma weak pthread_rwlock_destroy
133# pragma weak pthread_once
134# pragma weak pthread_cond_init
135# pragma weak pthread_cond_wait
136# pragma weak pthread_cond_signal
137# pragma weak pthread_cond_broadcast
138# pragma weak pthread_cond_destroy
139# pragma weak pthread_mutexattr_init
140# pragma weak pthread_mutexattr_settype
141# pragma weak pthread_mutexattr_destroy
142# ifndef pthread_self
143# pragma weak pthread_self
144# endif
145
146# if !PTHREAD_IN_USE_DETECTION_HARD
147# pragma weak pthread_cancel
148# define pthread_in_use() (pthread_cancel != NULL)
149# endif
150
151# else
152
153# if !PTHREAD_IN_USE_DETECTION_HARD
154# define pthread_in_use() 1
155# endif
156
157# endif
158
159/* -------------------------- gl_lock_t datatype -------------------------- */
160
161typedef pthread_mutex_t gl_lock_t;
162# define gl_lock_define(STORAGECLASS, NAME) \
163 STORAGECLASS pthread_mutex_t NAME;
164# define gl_lock_define_initialized(STORAGECLASS, NAME) \
165 STORAGECLASS pthread_mutex_t NAME = gl_lock_initializer;
166# define gl_lock_initializer \
167 PTHREAD_MUTEX_INITIALIZER
168# define glthread_lock_init(LOCK) \
169 (pthread_in_use () ? pthread_mutex_init (LOCK, NULL) : 0)
170# define glthread_lock_lock(LOCK) \
171 (pthread_in_use () ? pthread_mutex_lock (LOCK) : 0)
172# define glthread_lock_unlock(LOCK) \
173 (pthread_in_use () ? pthread_mutex_unlock (LOCK) : 0)
174# define glthread_lock_destroy(LOCK) \
175 (pthread_in_use () ? pthread_mutex_destroy (LOCK) : 0)
176
177/* ------------------------- gl_rwlock_t datatype ------------------------- */
178
179# if HAVE_PTHREAD_RWLOCK
180
181# ifdef PTHREAD_RWLOCK_INITIALIZER
182
183typedef pthread_rwlock_t gl_rwlock_t;
184# define gl_rwlock_define(STORAGECLASS, NAME) \
185 STORAGECLASS pthread_rwlock_t NAME;
186# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
187 STORAGECLASS pthread_rwlock_t NAME = gl_rwlock_initializer;
188# define gl_rwlock_initializer \
189 PTHREAD_RWLOCK_INITIALIZER
190# define glthread_rwlock_init(LOCK) \
191 (pthread_in_use () ? pthread_rwlock_init (LOCK, NULL) : 0)
192# define glthread_rwlock_rdlock(LOCK) \
193 (pthread_in_use () ? pthread_rwlock_rdlock (LOCK) : 0)
194# define glthread_rwlock_wrlock(LOCK) \
195 (pthread_in_use () ? pthread_rwlock_wrlock (LOCK) : 0)
196# define glthread_rwlock_unlock(LOCK) \
197 (pthread_in_use () ? pthread_rwlock_unlock (LOCK) : 0)
198# define glthread_rwlock_destroy(LOCK) \
199 (pthread_in_use () ? pthread_rwlock_destroy (LOCK) : 0)
200
201# else
202
203typedef struct
204 {
205 int initialized;
206 pthread_mutex_t guard; /* protects the initialization */
207 pthread_rwlock_t rwlock; /* read-write lock */
208 }
209 gl_rwlock_t;
210# define gl_rwlock_define(STORAGECLASS, NAME) \
211 STORAGECLASS gl_rwlock_t NAME;
212# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
213 STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer;
214# define gl_rwlock_initializer \
215 { 0, PTHREAD_MUTEX_INITIALIZER }
216# define glthread_rwlock_init(LOCK) \
217 (pthread_in_use () ? glthread_rwlock_init_multithreaded (LOCK) : 0)
218# define glthread_rwlock_rdlock(LOCK) \
219 (pthread_in_use () ? glthread_rwlock_rdlock_multithreaded (LOCK) : 0)
220# define glthread_rwlock_wrlock(LOCK) \
221 (pthread_in_use () ? glthread_rwlock_wrlock_multithreaded (LOCK) : 0)
222# define glthread_rwlock_unlock(LOCK) \
223 (pthread_in_use () ? glthread_rwlock_unlock_multithreaded (LOCK) : 0)
224# define glthread_rwlock_destroy(LOCK) \
225 (pthread_in_use () ? glthread_rwlock_destroy_multithreaded (LOCK) : 0)
226extern int glthread_rwlock_init_multithreaded (gl_rwlock_t *lock);
227extern int glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock);
228extern int glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock);
229extern int glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock);
230extern int glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock);
231
232# endif
233
234# else
235
236typedef struct
237 {
238 pthread_mutex_t lock; /* protects the remaining fields */
239 pthread_cond_t waiting_readers; /* waiting readers */
240 pthread_cond_t waiting_writers; /* waiting writers */
241 unsigned int waiting_writers_count; /* number of waiting writers */
242 int runcount; /* number of readers running, or -1 when a writer runs */
243 }
244 gl_rwlock_t;
245# define gl_rwlock_define(STORAGECLASS, NAME) \
246 STORAGECLASS gl_rwlock_t NAME;
247# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
248 STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer;
249# define gl_rwlock_initializer \
250 { PTHREAD_MUTEX_INITIALIZER, PTHREAD_COND_INITIALIZER, PTHREAD_COND_INITIALIZER, 0, 0 }
251# define glthread_rwlock_init(LOCK) \
252 (pthread_in_use () ? glthread_rwlock_init_multithreaded (LOCK) : 0)
253# define glthread_rwlock_rdlock(LOCK) \
254 (pthread_in_use () ? glthread_rwlock_rdlock_multithreaded (LOCK) : 0)
255# define glthread_rwlock_wrlock(LOCK) \
256 (pthread_in_use () ? glthread_rwlock_wrlock_multithreaded (LOCK) : 0)
257# define glthread_rwlock_unlock(LOCK) \
258 (pthread_in_use () ? glthread_rwlock_unlock_multithreaded (LOCK) : 0)
259# define glthread_rwlock_destroy(LOCK) \
260 (pthread_in_use () ? glthread_rwlock_destroy_multithreaded (LOCK) : 0)
261extern int glthread_rwlock_init_multithreaded (gl_rwlock_t *lock);
262extern int glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock);
263extern int glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock);
264extern int glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock);
265extern int glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock);
266
267# endif
268
269/* --------------------- gl_recursive_lock_t datatype --------------------- */
270
271# if HAVE_PTHREAD_MUTEX_RECURSIVE
272
273# if defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER || defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
274
275typedef pthread_mutex_t gl_recursive_lock_t;
276# define gl_recursive_lock_define(STORAGECLASS, NAME) \
277 STORAGECLASS pthread_mutex_t NAME;
278# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
279 STORAGECLASS pthread_mutex_t NAME = gl_recursive_lock_initializer;
280# ifdef PTHREAD_RECURSIVE_MUTEX_INITIALIZER
281# define gl_recursive_lock_initializer \
282 PTHREAD_RECURSIVE_MUTEX_INITIALIZER
283# else
284# define gl_recursive_lock_initializer \
285 PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
286# endif
287# define glthread_recursive_lock_init(LOCK) \
288 (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0)
289# define glthread_recursive_lock_lock(LOCK) \
290 (pthread_in_use () ? pthread_mutex_lock (LOCK) : 0)
291# define glthread_recursive_lock_unlock(LOCK) \
292 (pthread_in_use () ? pthread_mutex_unlock (LOCK) : 0)
293# define glthread_recursive_lock_destroy(LOCK) \
294 (pthread_in_use () ? pthread_mutex_destroy (LOCK) : 0)
295extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock);
296
297# else
298
299typedef struct
300 {
301 pthread_mutex_t recmutex; /* recursive mutex */
302 pthread_mutex_t guard; /* protects the initialization */
303 int initialized;
304 }
305 gl_recursive_lock_t;
306# define gl_recursive_lock_define(STORAGECLASS, NAME) \
307 STORAGECLASS gl_recursive_lock_t NAME;
308# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
309 STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
310# define gl_recursive_lock_initializer \
311 { PTHREAD_MUTEX_INITIALIZER, PTHREAD_MUTEX_INITIALIZER, 0 }
312# define glthread_recursive_lock_init(LOCK) \
313 (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0)
314# define glthread_recursive_lock_lock(LOCK) \
315 (pthread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0)
316# define glthread_recursive_lock_unlock(LOCK) \
317 (pthread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0)
318# define glthread_recursive_lock_destroy(LOCK) \
319 (pthread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0)
320extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock);
321extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock);
322extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock);
323extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock);
324
325# endif
326
327# else
328
329/* Old versions of POSIX threads on Solaris did not have recursive locks.
330 We have to implement them ourselves. */
331
332typedef struct
333 {
334 pthread_mutex_t mutex;
335 pthread_t owner;
336 unsigned long depth;
337 }
338 gl_recursive_lock_t;
339# define gl_recursive_lock_define(STORAGECLASS, NAME) \
340 STORAGECLASS gl_recursive_lock_t NAME;
341# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
342 STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
343# define gl_recursive_lock_initializer \
344 { PTHREAD_MUTEX_INITIALIZER, (pthread_t) 0, 0 }
345# define glthread_recursive_lock_init(LOCK) \
346 (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0)
347# define glthread_recursive_lock_lock(LOCK) \
348 (pthread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0)
349# define glthread_recursive_lock_unlock(LOCK) \
350 (pthread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0)
351# define glthread_recursive_lock_destroy(LOCK) \
352 (pthread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0)
353extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock);
354extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock);
355extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock);
356extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock);
357
358# endif
359
360/* -------------------------- gl_once_t datatype -------------------------- */
361
362typedef pthread_once_t gl_once_t;
363# define gl_once_define(STORAGECLASS, NAME) \
364 STORAGECLASS pthread_once_t NAME = PTHREAD_ONCE_INIT;
365# define glthread_once(ONCE_CONTROL, INITFUNCTION) \
366 (pthread_in_use () \
367 ? pthread_once (ONCE_CONTROL, INITFUNCTION) \
368 : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0))
369extern int glthread_once_singlethreaded (pthread_once_t *once_control);
370
371# ifdef __cplusplus
372}
373# endif
374
375#endif
376
377/* ========================================================================= */
378
379#if USE_PTH_THREADS
380
381/* Use the GNU Pth threads library. */
382
383# include <pth.h>
384
385# ifdef __cplusplus
386extern "C" {
387# endif
388
389# if USE_PTH_THREADS_WEAK
390
391/* Use weak references to the GNU Pth threads library. */
392
393# pragma weak pth_mutex_init
394# pragma weak pth_mutex_acquire
395# pragma weak pth_mutex_release
396# pragma weak pth_rwlock_init
397# pragma weak pth_rwlock_acquire
398# pragma weak pth_rwlock_release
399# pragma weak pth_once
400
401# pragma weak pth_cancel
402# define pth_in_use() (pth_cancel != NULL)
403
404# else
405
406# define pth_in_use() 1
407
408# endif
409
410/* -------------------------- gl_lock_t datatype -------------------------- */
411
412typedef pth_mutex_t gl_lock_t;
413# define gl_lock_define(STORAGECLASS, NAME) \
414 STORAGECLASS pth_mutex_t NAME;
415# define gl_lock_define_initialized(STORAGECLASS, NAME) \
416 STORAGECLASS pth_mutex_t NAME = gl_lock_initializer;
417# define gl_lock_initializer \
418 PTH_MUTEX_INIT
419# define glthread_lock_init(LOCK) \
420 (pth_in_use () && !pth_mutex_init (LOCK) ? errno : 0)
421# define glthread_lock_lock(LOCK) \
422 (pth_in_use () && !pth_mutex_acquire (LOCK, 0, NULL) ? errno : 0)
423# define glthread_lock_unlock(LOCK) \
424 (pth_in_use () && !pth_mutex_release (LOCK) ? errno : 0)
425# define glthread_lock_destroy(LOCK) \
426 ((void)(LOCK), 0)
427
428/* ------------------------- gl_rwlock_t datatype ------------------------- */
429
430typedef pth_rwlock_t gl_rwlock_t;
431# define gl_rwlock_define(STORAGECLASS, NAME) \
432 STORAGECLASS pth_rwlock_t NAME;
433# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
434 STORAGECLASS pth_rwlock_t NAME = gl_rwlock_initializer;
435# define gl_rwlock_initializer \
436 PTH_RWLOCK_INIT
437# define glthread_rwlock_init(LOCK) \
438 (pth_in_use () && !pth_rwlock_init (LOCK) ? errno : 0)
439# define glthread_rwlock_rdlock(LOCK) \
440 (pth_in_use () && !pth_rwlock_acquire (LOCK, PTH_RWLOCK_RD, 0, NULL) ? errno : 0)
441# define glthread_rwlock_wrlock(LOCK) \
442 (pth_in_use () && !pth_rwlock_acquire (LOCK, PTH_RWLOCK_RW, 0, NULL) ? errno : 0)
443# define glthread_rwlock_unlock(LOCK) \
444 (pth_in_use () && !pth_rwlock_release (LOCK) ? errno : 0)
445# define glthread_rwlock_destroy(LOCK) \
446 ((void)(LOCK), 0)
447
448/* --------------------- gl_recursive_lock_t datatype --------------------- */
449
450/* In Pth, mutexes are recursive by default. */
451typedef pth_mutex_t gl_recursive_lock_t;
452# define gl_recursive_lock_define(STORAGECLASS, NAME) \
453 STORAGECLASS pth_mutex_t NAME;
454# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
455 STORAGECLASS pth_mutex_t NAME = gl_recursive_lock_initializer;
456# define gl_recursive_lock_initializer \
457 PTH_MUTEX_INIT
458# define glthread_recursive_lock_init(LOCK) \
459 (pth_in_use () && !pth_mutex_init (LOCK) ? errno : 0)
460# define glthread_recursive_lock_lock(LOCK) \
461 (pth_in_use () && !pth_mutex_acquire (LOCK, 0, NULL) ? errno : 0)
462# define glthread_recursive_lock_unlock(LOCK) \
463 (pth_in_use () && !pth_mutex_release (LOCK) ? errno : 0)
464# define glthread_recursive_lock_destroy(LOCK) \
465 ((void)(LOCK), 0)
466
467/* -------------------------- gl_once_t datatype -------------------------- */
468
469typedef pth_once_t gl_once_t;
470# define gl_once_define(STORAGECLASS, NAME) \
471 STORAGECLASS pth_once_t NAME = PTH_ONCE_INIT;
472# define glthread_once(ONCE_CONTROL, INITFUNCTION) \
473 (pth_in_use () \
474 ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION) \
475 : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0))
476extern int glthread_once_multithreaded (pth_once_t *once_control, void (*initfunction) (void));
477extern int glthread_once_singlethreaded (pth_once_t *once_control);
478
479# ifdef __cplusplus
480}
481# endif
482
483#endif
484
485/* ========================================================================= */
486
487#if USE_SOLARIS_THREADS
488
489/* Use the old Solaris threads library. */
490
491# include <thread.h>
492# include <synch.h>
493
494# ifdef __cplusplus
495extern "C" {
496# endif
497
498# if USE_SOLARIS_THREADS_WEAK
499
500/* Use weak references to the old Solaris threads library. */
501
502# pragma weak mutex_init
503# pragma weak mutex_lock
504# pragma weak mutex_unlock
505# pragma weak mutex_destroy
506# pragma weak rwlock_init
507# pragma weak rw_rdlock
508# pragma weak rw_wrlock
509# pragma weak rw_unlock
510# pragma weak rwlock_destroy
511# pragma weak thr_self
512
513# pragma weak thr_suspend
514# define thread_in_use() (thr_suspend != NULL)
515
516# else
517
518# define thread_in_use() 1
519
520# endif
521
522/* -------------------------- gl_lock_t datatype -------------------------- */
523
524typedef mutex_t gl_lock_t;
525# define gl_lock_define(STORAGECLASS, NAME) \
526 STORAGECLASS mutex_t NAME;
527# define gl_lock_define_initialized(STORAGECLASS, NAME) \
528 STORAGECLASS mutex_t NAME = gl_lock_initializer;
529# define gl_lock_initializer \
530 DEFAULTMUTEX
531# define glthread_lock_init(LOCK) \
532 (thread_in_use () ? mutex_init (LOCK, USYNC_THREAD, NULL) : 0)
533# define glthread_lock_lock(LOCK) \
534 (thread_in_use () ? mutex_lock (LOCK) : 0)
535# define glthread_lock_unlock(LOCK) \
536 (thread_in_use () ? mutex_unlock (LOCK) : 0)
537# define glthread_lock_destroy(LOCK) \
538 (thread_in_use () ? mutex_destroy (LOCK) : 0)
539
540/* ------------------------- gl_rwlock_t datatype ------------------------- */
541
542typedef rwlock_t gl_rwlock_t;
543# define gl_rwlock_define(STORAGECLASS, NAME) \
544 STORAGECLASS rwlock_t NAME;
545# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
546 STORAGECLASS rwlock_t NAME = gl_rwlock_initializer;
547# define gl_rwlock_initializer \
548 DEFAULTRWLOCK
549# define glthread_rwlock_init(LOCK) \
550 (thread_in_use () ? rwlock_init (LOCK, USYNC_THREAD, NULL) : 0)
551# define glthread_rwlock_rdlock(LOCK) \
552 (thread_in_use () ? rw_rdlock (LOCK) : 0)
553# define glthread_rwlock_wrlock(LOCK) \
554 (thread_in_use () ? rw_wrlock (LOCK) : 0)
555# define glthread_rwlock_unlock(LOCK) \
556 (thread_in_use () ? rw_unlock (LOCK) : 0)
557# define glthread_rwlock_destroy(LOCK) \
558 (thread_in_use () ? rwlock_destroy (LOCK) : 0)
559
560/* --------------------- gl_recursive_lock_t datatype --------------------- */
561
562/* Old Solaris threads did not have recursive locks.
563 We have to implement them ourselves. */
564
565typedef struct
566 {
567 mutex_t mutex;
568 thread_t owner;
569 unsigned long depth;
570 }
571 gl_recursive_lock_t;
572# define gl_recursive_lock_define(STORAGECLASS, NAME) \
573 STORAGECLASS gl_recursive_lock_t NAME;
574# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
575 STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
576# define gl_recursive_lock_initializer \
577 { DEFAULTMUTEX, (thread_t) 0, 0 }
578# define glthread_recursive_lock_init(LOCK) \
579 (thread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0)
580# define glthread_recursive_lock_lock(LOCK) \
581 (thread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0)
582# define glthread_recursive_lock_unlock(LOCK) \
583 (thread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0)
584# define glthread_recursive_lock_destroy(LOCK) \
585 (thread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0)
586extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock);
587extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock);
588extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock);
589extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock);
590
591/* -------------------------- gl_once_t datatype -------------------------- */
592
593typedef struct
594 {
595 volatile int inited;
596 mutex_t mutex;
597 }
598 gl_once_t;
599# define gl_once_define(STORAGECLASS, NAME) \
600 STORAGECLASS gl_once_t NAME = { 0, DEFAULTMUTEX };
601# define glthread_once(ONCE_CONTROL, INITFUNCTION) \
602 (thread_in_use () \
603 ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION) \
604 : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0))
605extern int glthread_once_multithreaded (gl_once_t *once_control, void (*initfunction) (void));
606extern int glthread_once_singlethreaded (gl_once_t *once_control);
607
608# ifdef __cplusplus
609}
610# endif
611
612#endif
613
614/* ========================================================================= */
615
616#if USE_WINDOWS_THREADS
617
618# define WIN32_LEAN_AND_MEAN /* avoid including junk */
619# include <windows.h>
620
621# ifdef __cplusplus
622extern "C" {
623# endif
624
625/* We can use CRITICAL_SECTION directly, rather than the native Windows Event,
626 Mutex, Semaphore types, because
627 - we need only to synchronize inside a single process (address space),
628 not inter-process locking,
629 - we don't need to support trylock operations. (TryEnterCriticalSection
630 does not work on Windows 95/98/ME. Packages that need trylock usually
631 define their own mutex type.) */
632
633/* There is no way to statically initialize a CRITICAL_SECTION. It needs
634 to be done lazily, once only. For this we need spinlocks. */
635
636typedef struct { volatile int done; volatile long started; } gl_spinlock_t;
637
638/* -------------------------- gl_lock_t datatype -------------------------- */
639
640typedef struct
641 {
642 gl_spinlock_t guard; /* protects the initialization */
643 CRITICAL_SECTION lock;
644 }
645 gl_lock_t;
646# define gl_lock_define(STORAGECLASS, NAME) \
647 STORAGECLASS gl_lock_t NAME;
648# define gl_lock_define_initialized(STORAGECLASS, NAME) \
649 STORAGECLASS gl_lock_t NAME = gl_lock_initializer;
650# define gl_lock_initializer \
651 { { 0, -1 } }
652# define glthread_lock_init(LOCK) \
653 (glthread_lock_init_func (LOCK), 0)
654# define glthread_lock_lock(LOCK) \
655 glthread_lock_lock_func (LOCK)
656# define glthread_lock_unlock(LOCK) \
657 glthread_lock_unlock_func (LOCK)
658# define glthread_lock_destroy(LOCK) \
659 glthread_lock_destroy_func (LOCK)
660extern void glthread_lock_init_func (gl_lock_t *lock);
661extern int glthread_lock_lock_func (gl_lock_t *lock);
662extern int glthread_lock_unlock_func (gl_lock_t *lock);
663extern int glthread_lock_destroy_func (gl_lock_t *lock);
664
665/* ------------------------- gl_rwlock_t datatype ------------------------- */
666
667/* It is impossible to implement read-write locks using plain locks, without
668 introducing an extra thread dedicated to managing read-write locks.
669 Therefore here we need to use the low-level Event type. */
670
671typedef struct
672 {
673 HANDLE *array; /* array of waiting threads, each represented by an event */
674 unsigned int count; /* number of waiting threads */
675 unsigned int alloc; /* length of allocated array */
676 unsigned int offset; /* index of first waiting thread in array */
677 }
678 gl_carray_waitqueue_t;
679typedef struct
680 {
681 gl_spinlock_t guard; /* protects the initialization */
682 CRITICAL_SECTION lock; /* protects the remaining fields */
683 gl_carray_waitqueue_t waiting_readers; /* waiting readers */
684 gl_carray_waitqueue_t waiting_writers; /* waiting writers */
685 int runcount; /* number of readers running, or -1 when a writer runs */
686 }
687 gl_rwlock_t;
688# define gl_rwlock_define(STORAGECLASS, NAME) \
689 STORAGECLASS gl_rwlock_t NAME;
690# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
691 STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer;
692# define gl_rwlock_initializer \
693 { { 0, -1 } }
694# define glthread_rwlock_init(LOCK) \
695 (glthread_rwlock_init_func (LOCK), 0)
696# define glthread_rwlock_rdlock(LOCK) \
697 glthread_rwlock_rdlock_func (LOCK)
698# define glthread_rwlock_wrlock(LOCK) \
699 glthread_rwlock_wrlock_func (LOCK)
700# define glthread_rwlock_unlock(LOCK) \
701 glthread_rwlock_unlock_func (LOCK)
702# define glthread_rwlock_destroy(LOCK) \
703 glthread_rwlock_destroy_func (LOCK)
704extern void glthread_rwlock_init_func (gl_rwlock_t *lock);
705extern int glthread_rwlock_rdlock_func (gl_rwlock_t *lock);
706extern int glthread_rwlock_wrlock_func (gl_rwlock_t *lock);
707extern int glthread_rwlock_unlock_func (gl_rwlock_t *lock);
708extern int glthread_rwlock_destroy_func (gl_rwlock_t *lock);
709
710/* --------------------- gl_recursive_lock_t datatype --------------------- */
711
712/* The native Windows documentation says that CRITICAL_SECTION already
713 implements a recursive lock. But we need not rely on it: It's easy to
714 implement a recursive lock without this assumption. */
715
716typedef struct
717 {
718 gl_spinlock_t guard; /* protects the initialization */
719 DWORD owner;
720 unsigned long depth;
721 CRITICAL_SECTION lock;
722 }
723 gl_recursive_lock_t;
724# define gl_recursive_lock_define(STORAGECLASS, NAME) \
725 STORAGECLASS gl_recursive_lock_t NAME;
726# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
727 STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
728# define gl_recursive_lock_initializer \
729 { { 0, -1 }, 0, 0 }
730# define glthread_recursive_lock_init(LOCK) \
731 (glthread_recursive_lock_init_func (LOCK), 0)
732# define glthread_recursive_lock_lock(LOCK) \
733 glthread_recursive_lock_lock_func (LOCK)
734# define glthread_recursive_lock_unlock(LOCK) \
735 glthread_recursive_lock_unlock_func (LOCK)
736# define glthread_recursive_lock_destroy(LOCK) \
737 glthread_recursive_lock_destroy_func (LOCK)
738extern void glthread_recursive_lock_init_func (gl_recursive_lock_t *lock);
739extern int glthread_recursive_lock_lock_func (gl_recursive_lock_t *lock);
740extern int glthread_recursive_lock_unlock_func (gl_recursive_lock_t *lock);
741extern int glthread_recursive_lock_destroy_func (gl_recursive_lock_t *lock);
742
743/* -------------------------- gl_once_t datatype -------------------------- */
744
745typedef struct
746 {
747 volatile int inited;
748 volatile long started;
749 CRITICAL_SECTION lock;
750 }
751 gl_once_t;
752# define gl_once_define(STORAGECLASS, NAME) \
753 STORAGECLASS gl_once_t NAME = { -1, -1 };
754# define glthread_once(ONCE_CONTROL, INITFUNCTION) \
755 (glthread_once_func (ONCE_CONTROL, INITFUNCTION), 0)
756extern void glthread_once_func (gl_once_t *once_control, void (*initfunction) (void));
757
758# ifdef __cplusplus
759}
760# endif
761
762#endif
763
764/* ========================================================================= */
765
766#if !(USE_POSIX_THREADS || USE_PTH_THREADS || USE_SOLARIS_THREADS || USE_WINDOWS_THREADS)
767
768/* Provide dummy implementation if threads are not supported. */
769
770/* -------------------------- gl_lock_t datatype -------------------------- */
771
772typedef int gl_lock_t;
773# define gl_lock_define(STORAGECLASS, NAME)
774# define gl_lock_define_initialized(STORAGECLASS, NAME)
775# define glthread_lock_init(NAME) 0
776# define glthread_lock_lock(NAME) 0
777# define glthread_lock_unlock(NAME) 0
778# define glthread_lock_destroy(NAME) 0
779
780/* ------------------------- gl_rwlock_t datatype ------------------------- */
781
782typedef int gl_rwlock_t;
783# define gl_rwlock_define(STORAGECLASS, NAME)
784# define gl_rwlock_define_initialized(STORAGECLASS, NAME)
785# define glthread_rwlock_init(NAME) 0
786# define glthread_rwlock_rdlock(NAME) 0
787# define glthread_rwlock_wrlock(NAME) 0
788# define glthread_rwlock_unlock(NAME) 0
789# define glthread_rwlock_destroy(NAME) 0
790
791/* --------------------- gl_recursive_lock_t datatype --------------------- */
792
793typedef int gl_recursive_lock_t;
794# define gl_recursive_lock_define(STORAGECLASS, NAME)
795# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME)
796# define glthread_recursive_lock_init(NAME) 0
797# define glthread_recursive_lock_lock(NAME) 0
798# define glthread_recursive_lock_unlock(NAME) 0
799# define glthread_recursive_lock_destroy(NAME) 0
800
801/* -------------------------- gl_once_t datatype -------------------------- */
802
803typedef int gl_once_t;
804# define gl_once_define(STORAGECLASS, NAME) \
805 STORAGECLASS gl_once_t NAME = 0;
806# define glthread_once(ONCE_CONTROL, INITFUNCTION) \
807 (*(ONCE_CONTROL) == 0 ? (*(ONCE_CONTROL) = ~ 0, INITFUNCTION (), 0) : 0)
808
809#endif
810
811/* ========================================================================= */
812
813/* Macros with built-in error handling. */
814
815/* -------------------------- gl_lock_t datatype -------------------------- */
816
817#define gl_lock_init(NAME) \
818 do \
819 { \
820 if (glthread_lock_init (&NAME)) \
821 abort (); \
822 } \
823 while (0)
824#define gl_lock_lock(NAME) \
825 do \
826 { \
827 if (glthread_lock_lock (&NAME)) \
828 abort (); \
829 } \
830 while (0)
831#define gl_lock_unlock(NAME) \
832 do \
833 { \
834 if (glthread_lock_unlock (&NAME)) \
835 abort (); \
836 } \
837 while (0)
838#define gl_lock_destroy(NAME) \
839 do \
840 { \
841 if (glthread_lock_destroy (&NAME)) \
842 abort (); \
843 } \
844 while (0)
845
846/* ------------------------- gl_rwlock_t datatype ------------------------- */
847
848#define gl_rwlock_init(NAME) \
849 do \
850 { \
851 if (glthread_rwlock_init (&NAME)) \
852 abort (); \
853 } \
854 while (0)
855#define gl_rwlock_rdlock(NAME) \
856 do \
857 { \
858 if (glthread_rwlock_rdlock (&NAME)) \
859 abort (); \
860 } \
861 while (0)
862#define gl_rwlock_wrlock(NAME) \
863 do \
864 { \
865 if (glthread_rwlock_wrlock (&NAME)) \
866 abort (); \
867 } \
868 while (0)
869#define gl_rwlock_unlock(NAME) \
870 do \
871 { \
872 if (glthread_rwlock_unlock (&NAME)) \
873 abort (); \
874 } \
875 while (0)
876#define gl_rwlock_destroy(NAME) \
877 do \
878 { \
879 if (glthread_rwlock_destroy (&NAME)) \
880 abort (); \
881 } \
882 while (0)
883
884/* --------------------- gl_recursive_lock_t datatype --------------------- */
885
886#define gl_recursive_lock_init(NAME) \
887 do \
888 { \
889 if (glthread_recursive_lock_init (&NAME)) \
890 abort (); \
891 } \
892 while (0)
893#define gl_recursive_lock_lock(NAME) \
894 do \
895 { \
896 if (glthread_recursive_lock_lock (&NAME)) \
897 abort (); \
898 } \
899 while (0)
900#define gl_recursive_lock_unlock(NAME) \
901 do \
902 { \
903 if (glthread_recursive_lock_unlock (&NAME)) \
904 abort (); \
905 } \
906 while (0)
907#define gl_recursive_lock_destroy(NAME) \
908 do \
909 { \
910 if (glthread_recursive_lock_destroy (&NAME)) \
911 abort (); \
912 } \
913 while (0)
914
915/* -------------------------- gl_once_t datatype -------------------------- */
916
917#define gl_once(NAME, INITFUNCTION) \
918 do \
919 { \
920 if (glthread_once (&NAME, INITFUNCTION)) \
921 abort (); \
922 } \
923 while (0)
924
925/* ========================================================================= */
926
927#endif /* _LOCK_H */
diff --git a/gl/glthread/threadlib.c b/gl/glthread/threadlib.c
new file mode 100644
index 00000000..b4476573
--- /dev/null
+++ b/gl/glthread/threadlib.c
@@ -0,0 +1,73 @@
1/* Multithreading primitives.
2 Copyright (C) 2005-2013 Free Software Foundation, Inc.
3
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 3, or (at your option)
7 any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, see <http://www.gnu.org/licenses/>. */
16
17/* Written by Bruno Haible <bruno@clisp.org>, 2005. */
18
19#include <config.h>
20
21/* ========================================================================= */
22
23#if USE_POSIX_THREADS
24
25/* Use the POSIX threads library. */
26
27# include <pthread.h>
28# include <stdlib.h>
29
30# if PTHREAD_IN_USE_DETECTION_HARD
31
32/* The function to be executed by a dummy thread. */
33static void *
34dummy_thread_func (void *arg)
35{
36 return arg;
37}
38
39int
40glthread_in_use (void)
41{
42 static int tested;
43 static int result; /* 1: linked with -lpthread, 0: only with libc */
44
45 if (!tested)
46 {
47 pthread_t thread;
48
49 if (pthread_create (&thread, NULL, dummy_thread_func, NULL) != 0)
50 /* Thread creation failed. */
51 result = 0;
52 else
53 {
54 /* Thread creation works. */
55 void *retval;
56 if (pthread_join (thread, &retval) != 0)
57 abort ();
58 result = 1;
59 }
60 tested = 1;
61 }
62 return result;
63}
64
65# endif
66
67#endif
68
69/* ========================================================================= */
70
71/* This declaration is solely to ensure that after preprocessing
72 this file is never empty. */
73typedef int dummy;