From e8bd88d1fcded01ccd066572eeaae1b507989cb3 Mon Sep 17 00:00:00 2001
From: RincewindsHat <12514511+RincewindsHat@users.noreply.github.com>
Date: Tue, 31 Jan 2023 14:46:01 +0100
Subject: Sync with the latest Gnulib code 668c0b8ffa
---
gl/xalloc.h | 231 ++++++++++++++++++++++++------------------------------------
1 file changed, 91 insertions(+), 140 deletions(-)
(limited to 'gl/xalloc.h')
diff --git a/gl/xalloc.h b/gl/xalloc.h
index da7c4b6b..f373c2fe 100644
--- a/gl/xalloc.h
+++ b/gl/xalloc.h
@@ -1,10 +1,10 @@
/* xalloc.h -- malloc with out-of-memory checking
- Copyright (C) 1990-2000, 2003-2004, 2006-2013 Free Software Foundation, Inc.
+ Copyright (C) 1990-2000, 2003-2004, 2006-2023 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
+ the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
@@ -13,57 +13,92 @@
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program. If not, see . */
+ along with this program. If not, see . */
#ifndef XALLOC_H_
#define XALLOC_H_
#include
+#include
-#include "xalloc-oversized.h"
+#if GNULIB_XALLOC
+# include "idx.h"
+#endif
+#ifndef _GL_INLINE_HEADER_BEGIN
+ #error "Please include config.h first."
+#endif
_GL_INLINE_HEADER_BEGIN
#ifndef XALLOC_INLINE
# define XALLOC_INLINE _GL_INLINE
#endif
+
#ifdef __cplusplus
extern "C" {
#endif
-#if __GNUC__ >= 3
-# define _GL_ATTRIBUTE_MALLOC __attribute__ ((__malloc__))
-#else
-# define _GL_ATTRIBUTE_MALLOC
-#endif
-
-#if __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3)
-# define _GL_ATTRIBUTE_ALLOC_SIZE(args) __attribute__ ((__alloc_size__ args))
-#else
-# define _GL_ATTRIBUTE_ALLOC_SIZE(args)
-#endif
+#if GNULIB_XALLOC_DIE
/* This function is always triggered when memory is exhausted.
It must be defined by the application, either explicitly
or by using gnulib's xalloc-die module. This is the
function to call when one wants the program to die because of a
memory allocation failure. */
-extern _Noreturn void xalloc_die (void);
+/*extern*/ _Noreturn void xalloc_die (void);
+
+#endif /* GNULIB_XALLOC_DIE */
+
+#if GNULIB_XALLOC
void *xmalloc (size_t s)
- _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
+ _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
+ _GL_ATTRIBUTE_ALLOC_SIZE ((1)) _GL_ATTRIBUTE_RETURNS_NONNULL;
+void *ximalloc (idx_t s)
+ _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
+ _GL_ATTRIBUTE_ALLOC_SIZE ((1)) _GL_ATTRIBUTE_RETURNS_NONNULL;
+void *xinmalloc (idx_t n, idx_t s)
+ _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
+ _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2)) _GL_ATTRIBUTE_RETURNS_NONNULL;
void *xzalloc (size_t s)
- _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
+ _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
+ _GL_ATTRIBUTE_ALLOC_SIZE ((1)) _GL_ATTRIBUTE_RETURNS_NONNULL;
+void *xizalloc (idx_t s)
+ _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
+ _GL_ATTRIBUTE_ALLOC_SIZE ((1)) _GL_ATTRIBUTE_RETURNS_NONNULL;
void *xcalloc (size_t n, size_t s)
- _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2));
+ _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
+ _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2)) _GL_ATTRIBUTE_RETURNS_NONNULL;
+void *xicalloc (idx_t n, idx_t s)
+ _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
+ _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2)) _GL_ATTRIBUTE_RETURNS_NONNULL;
void *xrealloc (void *p, size_t s)
- _GL_ATTRIBUTE_ALLOC_SIZE ((2));
-void *x2realloc (void *p, size_t *pn);
+ _GL_ATTRIBUTE_ALLOC_SIZE ((2));
+void *xirealloc (void *p, idx_t s)
+ _GL_ATTRIBUTE_ALLOC_SIZE ((2)) _GL_ATTRIBUTE_RETURNS_NONNULL;
+void *xreallocarray (void *p, size_t n, size_t s)
+ _GL_ATTRIBUTE_ALLOC_SIZE ((2, 3));
+void *xireallocarray (void *p, idx_t n, idx_t s)
+ _GL_ATTRIBUTE_ALLOC_SIZE ((2, 3)) _GL_ATTRIBUTE_RETURNS_NONNULL;
+void *x2realloc (void *p, size_t *ps) /* superseded by xpalloc */
+ _GL_ATTRIBUTE_RETURNS_NONNULL;
+void *x2nrealloc (void *p, size_t *pn, size_t s) /* superseded by xpalloc */
+ _GL_ATTRIBUTE_RETURNS_NONNULL;
+void *xpalloc (void *pa, idx_t *pn, idx_t n_incr_min, ptrdiff_t n_max, idx_t s)
+ _GL_ATTRIBUTE_RETURNS_NONNULL;
void *xmemdup (void const *p, size_t s)
- _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((2));
+ _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
+ _GL_ATTRIBUTE_ALLOC_SIZE ((2)) _GL_ATTRIBUTE_RETURNS_NONNULL;
+void *ximemdup (void const *p, idx_t s)
+ _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
+ _GL_ATTRIBUTE_ALLOC_SIZE ((2)) _GL_ATTRIBUTE_RETURNS_NONNULL;
+char *ximemdup0 (void const *p, idx_t s)
+ _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
+ _GL_ATTRIBUTE_RETURNS_NONNULL;
char *xstrdup (char const *str)
- _GL_ATTRIBUTE_MALLOC;
+ _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
+ _GL_ATTRIBUTE_RETURNS_NONNULL;
/* In the following macros, T must be an elementary or structure/union or
typedef'ed type, or a pointer to such a type. To apply one of the
@@ -72,153 +107,60 @@ char *xstrdup (char const *str)
/* Allocate an object of type T dynamically, with error checking. */
/* extern t *XMALLOC (typename t); */
-#define XMALLOC(t) ((t *) xmalloc (sizeof (t)))
+# define XMALLOC(t) ((t *) xmalloc (sizeof (t)))
/* Allocate memory for N elements of type T, with error checking. */
/* extern t *XNMALLOC (size_t n, typename t); */
-#define XNMALLOC(n, t) \
- ((t *) (sizeof (t) == 1 ? xmalloc (n) : xnmalloc (n, sizeof (t))))
+# define XNMALLOC(n, t) \
+ ((t *) (sizeof (t) == 1 ? xmalloc (n) : xnmalloc (n, sizeof (t))))
/* Allocate an object of type T dynamically, with error checking,
and zero it. */
/* extern t *XZALLOC (typename t); */
-#define XZALLOC(t) ((t *) xzalloc (sizeof (t)))
+# define XZALLOC(t) ((t *) xzalloc (sizeof (t)))
/* Allocate memory for N elements of type T, with error checking,
and zero it. */
/* extern t *XCALLOC (size_t n, typename t); */
-#define XCALLOC(n, t) \
- ((t *) (sizeof (t) == 1 ? xzalloc (n) : xcalloc (n, sizeof (t))))
+# define XCALLOC(n, t) \
+ ((t *) (sizeof (t) == 1 ? xzalloc (n) : xcalloc (n, sizeof (t))))
/* Allocate an array of N objects, each with S bytes of memory,
dynamically, with error checking. S must be nonzero. */
-XALLOC_INLINE void *xnmalloc (size_t n, size_t s)
- _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2));
-XALLOC_INLINE void *
-xnmalloc (size_t n, size_t s)
-{
- if (xalloc_oversized (n, s))
- xalloc_die ();
- return xmalloc (n * s);
-}
+void *xnmalloc (size_t n, size_t s)
+ _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
+ _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2)) _GL_ATTRIBUTE_RETURNS_NONNULL;
+/* FIXME: Deprecate this in favor of xreallocarray? */
/* Change the size of an allocated block of memory P to an array of N
objects each of S bytes, with error checking. S must be nonzero. */
XALLOC_INLINE void *xnrealloc (void *p, size_t n, size_t s)
- _GL_ATTRIBUTE_ALLOC_SIZE ((2, 3));
+ _GL_ATTRIBUTE_ALLOC_SIZE ((2, 3));
XALLOC_INLINE void *
xnrealloc (void *p, size_t n, size_t s)
{
- if (xalloc_oversized (n, s))
- xalloc_die ();
- return xrealloc (p, n * s);
-}
-
-/* If P is null, allocate a block of at least *PN such objects;
- otherwise, reallocate P so that it contains more than *PN objects
- each of S bytes. *PN must be nonzero unless P is null, and S must
- be nonzero. Set *PN to the new number of objects, and return the
- pointer to the new block. *PN is never set to zero, and the
- returned pointer is never null.
-
- Repeated reallocations are guaranteed to make progress, either by
- allocating an initial block with a nonzero size, or by allocating a
- larger block.
-
- In the following implementation, nonzero sizes are increased by a
- factor of approximately 1.5 so that repeated reallocations have
- O(N) overall cost rather than O(N**2) cost, but the
- specification for this function does not guarantee that rate.
-
- Here is an example of use:
-
- int *p = NULL;
- size_t used = 0;
- size_t allocated = 0;
-
- void
- append_int (int value)
- {
- if (used == allocated)
- p = x2nrealloc (p, &allocated, sizeof *p);
- p[used++] = value;
- }
-
- This causes x2nrealloc to allocate a block of some nonzero size the
- first time it is called.
-
- To have finer-grained control over the initial size, set *PN to a
- nonzero value before calling this function with P == NULL. For
- example:
-
- int *p = NULL;
- size_t used = 0;
- size_t allocated = 0;
- size_t allocated1 = 1000;
-
- void
- append_int (int value)
- {
- if (used == allocated)
- {
- p = x2nrealloc (p, &allocated1, sizeof *p);
- allocated = allocated1;
- }
- p[used++] = value;
- }
-
- */
-
-XALLOC_INLINE void *
-x2nrealloc (void *p, size_t *pn, size_t s)
-{
- size_t n = *pn;
-
- if (! p)
- {
- if (! n)
- {
- /* The approximate size to use for initial small allocation
- requests, when the invoking code specifies an old size of
- zero. This is the largest "small" request for the GNU C
- library malloc. */
- enum { DEFAULT_MXFAST = 64 * sizeof (size_t) / 4 };
-
- n = DEFAULT_MXFAST / s;
- n += !n;
- }
- }
- else
- {
- /* Set N = ceil (1.5 * N) so that progress is made if N == 1.
- Check for overflow, so that N * S stays in size_t range.
- The check is slightly conservative, but an exact check isn't
- worth the trouble. */
- if ((size_t) -1 / 3 * 2 / s <= n)
- xalloc_die ();
- n += (n + 1) / 2;
- }
-
- *pn = n;
- return xrealloc (p, n * s);
+ return xreallocarray (p, n, s);
}
/* Return a pointer to a new buffer of N bytes. This is like xmalloc,
except it returns char *. */
-XALLOC_INLINE char *xcharalloc (size_t n)
- _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
-XALLOC_INLINE char *
-xcharalloc (size_t n)
-{
- return XNMALLOC (n, char);
-}
+char *xcharalloc (size_t n)
+ _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
+ _GL_ATTRIBUTE_ALLOC_SIZE ((1)) _GL_ATTRIBUTE_RETURNS_NONNULL;
+
+#endif /* GNULIB_XALLOC */
+
#ifdef __cplusplus
}
+#endif
+
+
+#if GNULIB_XALLOC && defined __cplusplus
/* C++ does not allow conversions from void * to other pointer types
without a cast. Use templates to work around the problem when
@@ -230,10 +172,17 @@ xrealloc (T *p, size_t s)
return (T *) xrealloc ((void *) p, s);
}
+template inline T *
+xreallocarray (T *p, size_t n, size_t s)
+{
+ return (T *) xreallocarray ((void *) p, n, s);
+}
+
+/* FIXME: Deprecate this in favor of xreallocarray? */
template inline T *
xnrealloc (T *p, size_t n, size_t s)
{
- return (T *) xnrealloc ((void *) p, n, s);
+ return xreallocarray (p, n, s);
}
template inline T *
@@ -254,7 +203,9 @@ xmemdup (T const *p, size_t s)
return (T *) xmemdup ((void const *) p, s);
}
-#endif
+#endif /* GNULIB_XALLOC && C++ */
+
+_GL_INLINE_HEADER_END
#endif /* !XALLOC_H_ */
--
cgit v1.2.3-74-g34f1