/****************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ *****************************************************************************/ const char *progname = "check_game"; const char *revision = "$Revision$"; const char *copyright = "2002-2003"; const char *email = "nagiosplug-devel@lists.sourceforge.net"; #include "common.h" #include "popen.h" #include "utils.h" int process_arguments (int, char **); int validate_arguments (void); void print_help (void); void print_usage (void); #define QSTAT_DATA_DELIMITER "," #define QSTAT_HOST_ERROR "ERROR" #define QSTAT_HOST_DOWN "DOWN" #define QSTAT_HOST_TIMEOUT "TIMEOUT" #define QSTAT_MAX_RETURN_ARGS 12 char *server_ip; char *game_type; int port = 0; int verbose; int qstat_game_players_max = -1; int qstat_game_players = -1; int qstat_game_field = -1; int qstat_map_field = -1; int qstat_ping_field = -1; int main (int argc, char **argv) { char *command_line; int result; FILE *fp; char input_buffer[MAX_INPUT_BUFFER]; char *p, *ret[QSTAT_MAX_RETURN_ARGS]; int i; setlocale (LC_ALL, ""); bindtextdomain (PACKAGE, LOCALEDIR); textdomain (PACKAGE); // result = process_arguments (argc, argv); if (process_arguments (argc, argv) != TRUE) usage (_("check_game: could not parse arguments\n")); /* if (result != OK) { printf (_("Incorrect arguments supplied\n")); printf ("\n"); print_revision (progname, revision); printf ("Copyright (c) 1999 Ian Cass, Knowledge Matters Limited\n"); printf (_("License: GPL\n")); printf ("\n"); return STATE_UNKNOWN; } */ result = STATE_OK; /* create the command line to execute */ asprintf (&command_line, "%s -raw %s -%s %s", PATH_TO_QSTAT, QSTAT_DATA_DELIMITER, game_type, server_ip); if (port) asprintf (&command_line, "%s:%-d", command_line, port); if (verbose > 0) printf ("%s\n", command_line); /* run the command */ fp = spopen (command_line); if (fp == NULL) { printf (_("Could not open pipe: %s\n"), command_line); return STATE_UNKNOWN; } fgets (input_buffer, MAX_INPUT_BUFFER - 1, fp); /* Only interested in the first line */ /* strip the newline character from the end of the input */ input_buffer[strlen (input_buffer) - 1] = 0; /* sanity check */ /* was thinking about running qstat without any options, capturing the -default line, parsing it & making an array of all know server types but thought this would be too much hassle considering this is a tool for intelligent sysadmins (ha). Could put a static array of known server types in a header file but then we'd be limiting ourselves In the end, I figured I'd simply let an error occur & then trap it */ if (!strncmp (input_buffer, "unknown option", 14)) { printf (_("CRITICAL - Host type parameter incorrect!\n")); result = STATE_CRITICAL; return result; } /* initialize the returned data buffer */ for (i = 0; i < QSTAT_MAX_RETURN_ARGS; i++) ret[i] = strdup(""); i = 0; p = (char *) strtok (input_buffer, QSTAT_DATA_DELIMITER); while (p != NULL) { ret[i] = p; p = (char *) strtok (NULL, QSTAT_DATA_DELIMITER); i++; if (i >= QSTAT_MAX_RETURN_ARGS) break; } if (strstr (ret[2], QSTAT_HOST_ERROR)) { printf ("CRITICAL - Host not found\n"); result = STATE_CRITICAL; } else if (strstr (ret[2], QSTAT_HOST_DOWN)) { printf ("CRITICAL - Game server down or unavailable\n"); result = STATE_CRITICAL; } else if (strstr (ret[2], QSTAT_HOST_TIMEOUT)) { printf ("CRITICAL - Game server timeout\n"); result = STATE_CRITICAL; } else { printf ("OK: %s/%s %s (%s), Ping: %s ms|%s %s\n", ret[qstat_game_players], ret[qstat_game_players_max], ret[qstat_game_field], ret[qstat_map_field], ret[qstat_ping_field], perfdata ("players", atol(ret[qstat_game_players]), "", FALSE, 0, FALSE, 0, TRUE, 0, TRUE, atol(ret[qstat_game_players_max])), fperfdata ("ping", strtod(ret[qstat_ping_field], NULL), "", FALSE, 0, FALSE, 0, TRUE, 0, FALSE, 0)); } /* close the pipe */ spclose (fp); return result; } int process_arguments (int argc, char **argv) { int c; int opt_index = 0; static struct option long_opts[] = { {"help", no_argument, 0, 'h'}, {"version", no_argument, 0, 'V'}, {"verbose", no_argument, 0, 'v'}, {"timeout", required_argument, 0, 't'}, {"hostname", required_argument, 0, 'H'}, {"port", required_argument, 0, 'P'}, {"game-type", required_argument, 0, 'G'}, {"map-field", required_argument, 0, 'm'}, {"ping-field", required_argument, 0, 'p'}, {"game-field", required_argument, 0, 'g'}, {"players-field", required_argument, 0, 129}, {"max-players-field", required_argument, 0, 130}, {0, 0, 0, 0} }; if (argc < 2) return ERROR; for (c = 1; c < argc; c++) { if (strcmp ("-mf", argv[c]) == 0) strcpy (argv[c], "-m"); else if (strcmp ("-pf", argv[c]) == 0) strcpy (argv[c], "-p"); else if (strcmp ("-gf", argv[c]) == 0) strcpy (argv[c], "-g"); } while (1) { c = getopt_long (argc, argv, "hVvt:H:P:G:g:p:m:", long_opts, &opt_index); if (c == -1 || c == EOF) break; switch (c) { case '?': /* args not parsable */ printf (_("%s: Unknown argument: %s\n\n"), progname, optarg); print_usage (); exit (STATE_UNKNOWN); case 'h': /* help */ print_help (); exit (STATE_OK); case 'V': /* version */ print_revision (progname, revision); exit (STATE_OK); case 'v': /* version */ verbose = TRUE; break; case 't': /* timeout period */ timeout_interval = atoi (optarg); break; case 'H': /* hostname */ if (strlen (optarg) >= MAX_HOST_ADDRESS_LENGTH) die (STATE_UNKNOWN, _("Input buffer overflow\n")); server_ip = optarg; break; case 'P': /* port */ port = atoi (optarg); break; case 'G': /* hostname */ if (strlen (optarg) >= MAX_INPUT_BUFFER) die (STATE_UNKNOWN, _("Input buffer overflow\n")); game_type = optarg; break; case 'p': /* index of ping field */ qstat_ping_field = atoi (optarg); if (qstat_ping_field < 0 || qstat_ping_field > QSTAT_MAX_RETURN_ARGS) return ERROR; break; case 'm': /* index on map field */ qstat_map_field = atoi (optarg); if (qstat_map_field < 0 || qstat_map_field > QSTAT_MAX_RETURN_ARGS) return ERROR; break; case 'g': /* index of game field */ qstat_game_field = atoi (optarg); if (qstat_game_field < 0 || qstat_game_field > QSTAT_MAX_RETURN_ARGS) return ERROR; break; case 129: /* index of player count field */ qstat_game_players = atoi (optarg); if (qstat_game_players_max == 0) qstat_game_players_max = qstat_game_players - 1; if (qstat_game_players < 0 || qstat_game_players > QSTAT_MAX_RETURN_ARGS) return ERROR; break; case 130: /* index of max players field */ qstat_game_players_max = atoi (optarg); if (qstat_game_players_max < 0 || qstat_game_players_max > QSTAT_MAX_RETURN_ARGS) return ERROR; break; } } c = optind; /* first option is the game type */ if (!game_type && c = Game type that is recognised by qstat (without the leading dash)\n\ = The IP address of the device you wish to query\n\ [port] = Optional port of which to connect\n\ [game_field] = Field number in raw qstat output that contains game name\n\ [map_field] = Field number in raw qstat output that contains map name\n\ [ping_field] = Field number in raw qstat output that contains ping time\n")); printf (_(UT_TIMEOUT), DEFAULT_SOCKET_TIMEOUT); printf (_("\n\ Notes:\n\ - This plugin uses the 'qstat' command, the popular game server status query tool .\n\ If you don't have the package installed, you will need to download it from\n\ http://www.activesw.com/people/steve/qstat.html before you can use this plugin.\n")); printf (_(UT_SUPPORT)); } void print_usage (void) { printf (_("\ Usage: %s [-p port] [-gf game_field] [-mf map_field]\n\ [-pf ping_field]\n"), progname); printf (_(UT_HLP_VRS), progname, progname); } /****************************************************************************** * * Test Cases: * * ./check_game --players 7 -p 8 --map 5 qs 67.20.190.61 26000 * * qstat -raw , -qs 67.20.190.61 * ==> QS,67.20.190.61,Nightmare.fintek.ca,67.20.190.61:26000,3,e2m1,6,0,83,0 * * qstat -qs 67.20.190.61 * ==> ADDRESS PLAYERS MAP RESPONSE TIME NAME * ==> 67.20.190.61 0/ 6 e2m1 79 / 0 Nightmare.fintek.ca * ******************************************************************************/