#pragma once #include "../../config.h" #include typedef struct { char *server_ip; char *game_type; int port; int qstat_game_players_max; int qstat_game_players; int qstat_game_field; int qstat_map_field; int qstat_ping_field; } check_game_config; check_game_config check_game_config_init() { check_game_config tmp = { .server_ip = NULL, .game_type = NULL, .port = 0, .qstat_game_players_max = 4, .qstat_game_players = 5, .qstat_map_field = 3, .qstat_game_field = 2, .qstat_ping_field = 5, }; return tmp; }