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author | Lorenz Kästle <lorenz.kaestle@netways.de> | 2023-03-09 10:03:48 (GMT) |
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committer | Lorenz Kästle <lorenz.kaestle@netways.de> | 2023-03-09 10:03:48 (GMT) |
commit | d0edb72a0c9bc1a28197ab4566928f7ee63a6d43 (patch) | |
tree | 6d524fb16d2dd1aa9f2d98529ef1de7a39f52700 /gl/windows-recmutex.h | |
parent | 9fdc82f0543c6e2891c7079f70297f92e8ef4619 (diff) | |
parent | 269718094177fb8a7e3d3005d1310495009fe8c4 (diff) | |
download | monitoring-plugins-d0edb72a0c9bc1a28197ab4566928f7ee63a6d43.tar.gz |
Merge branch 'master' into RincewindsHat-patch-1
Diffstat (limited to 'gl/windows-recmutex.h')
-rw-r--r-- | gl/windows-recmutex.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/gl/windows-recmutex.h b/gl/windows-recmutex.h new file mode 100644 index 0000000..08ff459 --- /dev/null +++ b/gl/windows-recmutex.h | |||
@@ -0,0 +1,57 @@ | |||
1 | /* Plain recursive mutexes (native Windows implementation). | ||
2 | Copyright (C) 2005-2023 Free Software Foundation, Inc. | ||
3 | |||
4 | This file is free software: you can redistribute it and/or modify | ||
5 | it under the terms of the GNU Lesser General Public License as | ||
6 | published by the Free Software Foundation; either version 2.1 of the | ||
7 | License, or (at your option) any later version. | ||
8 | |||
9 | This file is distributed in the hope that it will be useful, | ||
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
12 | GNU Lesser General Public License for more details. | ||
13 | |||
14 | You should have received a copy of the GNU Lesser General Public License | ||
15 | along with this program. If not, see <https://www.gnu.org/licenses/>. */ | ||
16 | |||
17 | /* Written by Bruno Haible <bruno@clisp.org>, 2005. | ||
18 | Based on GCC's gthr-win32.h. */ | ||
19 | |||
20 | #ifndef _WINDOWS_RECMUTEX_H | ||
21 | #define _WINDOWS_RECMUTEX_H | ||
22 | |||
23 | #define WIN32_LEAN_AND_MEAN /* avoid including junk */ | ||
24 | #include <windows.h> | ||
25 | |||
26 | #include "windows-initguard.h" | ||
27 | |||
28 | /* The native Windows documentation says that CRITICAL_SECTION already | ||
29 | implements a recursive lock. But we need not rely on it: It's easy to | ||
30 | implement a recursive lock without this assumption. */ | ||
31 | |||
32 | typedef struct | ||
33 | { | ||
34 | glwthread_initguard_t guard; /* protects the initialization */ | ||
35 | DWORD owner; | ||
36 | unsigned long depth; | ||
37 | CRITICAL_SECTION lock; | ||
38 | } | ||
39 | glwthread_recmutex_t; | ||
40 | |||
41 | #define GLWTHREAD_RECMUTEX_INIT { GLWTHREAD_INITGUARD_INIT, 0, 0 } | ||
42 | |||
43 | #ifdef __cplusplus | ||
44 | extern "C" { | ||
45 | #endif | ||
46 | |||
47 | extern void glwthread_recmutex_init (glwthread_recmutex_t *mutex); | ||
48 | extern int glwthread_recmutex_lock (glwthread_recmutex_t *mutex); | ||
49 | extern int glwthread_recmutex_trylock (glwthread_recmutex_t *mutex); | ||
50 | extern int glwthread_recmutex_unlock (glwthread_recmutex_t *mutex); | ||
51 | extern int glwthread_recmutex_destroy (glwthread_recmutex_t *mutex); | ||
52 | |||
53 | #ifdef __cplusplus | ||
54 | } | ||
55 | #endif | ||
56 | |||
57 | #endif /* _WINDOWS_RECMUTEX_H */ | ||