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authorSven Nierlein <sven@nierlein.de>2021-11-17 10:58:41 (GMT)
committerSven Nierlein <sven@nierlein.org>2021-11-17 13:04:09 (GMT)
commit024d268386353133af1a9ff5c0b5879397c19b1c (patch)
tree285cae08903f564af57304df3344e35a2ccbb401 /plugins/check_game.c
parent3f9b22ab16b5a9b74d62d7fff9b6bf3a51ed93f7 (diff)
downloadmonitoring-plugins-024d268386353133af1a9ff5c0b5879397c19b1c.tar.gz
check_snmp: fix performance thresholds when using multiple oids
when using check_snmp with multiple oids it simply printed the unparsed content from -w/-c into the thresholds for each oid. So each oid contained the hole -w from all oids. ./check_snmp ... -o iso.3.6.1.2.1.25.1.3.0,iso.3.6.1.2.1.25.1.5.0 -w '1,2' -c '3,4' before: SNMP ... | HOST-RESOURCES-MIB::hrSystemInitialLoadDevice.0=393216;1,2;3,4 HOST-RESOURCES-MIB::hrSystemNumUsers.0=24;1,2;3,4 after: SNMP ... | HOST-RESOURCES-MIB::hrSystemInitialLoadDevice.0=393216;1;3 HOST-RESOURCES-MIB::hrSystemNumUsers.0=24;2;4 This also applies to fixed thresholds since check_snmp translates negative infinities from: '~:-1' to '@-1:~'
Diffstat (limited to 'plugins/check_game.c')
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